3pointD.com: future-looking dialogues

Reading Unmediated (long time no see….): “3pointD Turns 1: On The Metaverse Ahead".

The display of information will take on three dimensions where useful, and we’ll find ways to make 3D models and worlds useful in more and more areas
Edward Tufte produced one of the most compelling illustrations of how powerful the visual display of quantitive information can be. Adding a third dimension to the display of many datasets will be more powerful still (as well as a fourth: time, in the form of animations). Phear the 3D PowerPoint presentation! (3PowerPointD?) But it won’t stop there. We’ll also see interactable virtual 3D models of physical objects, of people, of buildings, of cities, etc., models we’ll be able to inhabit it avatar form. And from within this virtual cosmos — from the virtual objects, the virtual worlds, the mirror worlds, and from the worlds that are all at once — we’ll be able to extract a range of valuable information I can’t even begin to describe here, about how those things and places work, about how we interact with them, about how we interact with each other, etc., etc.

And this one:

Lifelogging, geospatial technologies and the heightened expressive power of virtual worlds will make possible deeper communication between people
You didn’t realize MySpace was a Kurzweilian technology, did you? MySpace is generally referred to as a social networking site, but I think of it as more of an identity-creation site; it’s a place where people have begun uploading their personalities to computers. This is the lifelogging piece: We’re now able to quantify and store more and more information about ourselves, and the under-18 generation is more and more interested in doing so. We may not always be interested in publishing this information broadly, but we’ll definitely start to take advantage of new ways to store it locally and to use it to extract new information about ourselves, and to tailor our interactions with the rest of the world. We’ll take advantage of geospatial and mobile technologies (as well as the augmented reality mentioned above) to better connect, much as Dodgeball and some uses of Twitter are beginning to let us. And “presence” — the ability to simulate being in the same place, whether in a 3D world or on a 2D page via an app like me.dium (which lets you “follow” friends from Web page to Web page and chat with them) — will enhance the ways we communicate online, giving us new modes of expression that aren’t generally available to us unless we’re in the same physical place.

Mashup 3pointD
What lies at the intersection of all these things?

Here’s an example. On Twitter earlier this evening, IBM metaverse evangelist and rock star Ian Hughes asked me, “@markwallace another 1 year anniversary, what are we going to be twittering (or next big thing) next year?” My answer: “@epredator: 3D CMS + social site integrator to fluidly present all ur info/content on flat page &/or own-hosted, interoperable 3D space?”

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